- WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC FULL
- WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC SOFTWARE
- WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC CODE
- WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC DOWNLOAD
- WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC MAC
WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC MAC
In any case, again thank you for you work on this emulator, and the brilliant piece of software, and for not plainly abandoning macOS support even though you don't own Hardware.Ģ ideas maybe to improve the mac experience: Like who does that in real life? Only through the pseudo-anonymity of the Internet are such behaviors possible.
![which dolphin emulator version is the best for mac which dolphin emulator version is the best for mac](https://wwfasr292.weebly.com/uploads/1/2/5/2/125290003/812121796.jpg)
It's like going to a local animal shelter and complaining they don't do something good enough.
![which dolphin emulator version is the best for mac which dolphin emulator version is the best for mac](https://i1.wp.com/keygenwin.com/wp-content/uploads/2019/08/unnamed.jpg)
I can't understand people complaining to volunteer work. I feel sorry that the jerk above attacked you.
WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC SOFTWARE
The UI is very easy to understand and well thank you very much for you work! This piece of software is smoother to use than most of my every day work software (Outlook, Jira, Figma, etc).
![which dolphin emulator version is the best for mac which dolphin emulator version is the best for mac](https://cdn.unlockboot.com/wp-content/uploads/2018/01/wii-emulator.jpg)
Preferences can be set in real time (so cool!). Other than that the emulator really impresses. This avoid the crash discussed in this ticket. Uncheck it, so that you can fullscreen/de-fullscreen the game window by clicking the green button on the top-left corner of the window, instead of using the built-in fullscreen button/hotkey.
WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC DOWNLOAD
The CI is still building it (so I know when I break it compiling at least), and you can download the artifacts from there (click the green tick next to the commit), but they're not listed in the release page because apparently despite the warning message in the readme, people still expected me to fix issues. This happens with the official version of DuckStation too, and occasionally with the Dolphin emulator, so it must MoltenVK that is malfunctioning.īuild from source. To replicate this, just start a game then shut it down through the "power off" option of the emulator, then start another one, the application usually crashes or glitches out on the second or third try. Destroying / recreating the rendering surface a second or a third time would have a high chance of crashing the application. Unfortunately, the real problems do seem to be residing inside MoltenVK. Switching the options of "Start Fullscreen" and "Render to Main Window" back-and-forth is also supported.
WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC FULL
In fact, the emulators now handles at least three ways of entering / exiting the full screen mode: through the built-in toolbar button or the menu option (settings - fullscreen), through a keybind (option+return), and through macOS interfaces (green button on the top-left corner of the window, "view - enter full screen" in the menu), all interacts with each other.
![which dolphin emulator version is the best for mac which dolphin emulator version is the best for mac](https://i.ytimg.com/vi/motFo3_687A/hqdefault.jpg)
WHICH DOLPHIN EMULATOR VERSION IS THE BEST FOR MAC CODE
My code also responds better to the application entering / exiting the full screen mode outside of the code's control, such as the user clicking the full screen button on the title bar or the "view - enter full screen" option from the system menu. In this version, the rendering surface is no longer destroyed and re-created during a single game session, thus preventing the crash initiated by MoltenVK mid-game. In case anyone is interested, I have created a patched version to demonstrate how this issue could potentially be mitigated, albeit only partially.